Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twining Twins

2UU · Creature — Faerie Wizard

Flying, vigilance, ward {1} 4/4

Similar cards

Color identity:
NameManaTypeText
Butcher of the Horde 1RWBCreature — Demon Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. 5/4
Herald of the Sun 4WWCreature — Angel Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4
Master of the Veil 2UUCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3
Canyon Wildcat 1RCreature — Cat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1
Saruman the White 4ULegendary Creature — Avatar Wizard Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
Starnheim Unleashed 2WWSorcery Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Glimmering Angel 3WCreature — Angel Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Ixidor, Reality Sculptor 3UULegendary Creature — Human Wizard Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. 3/4
Somber Hoverguard 5UCreature — Drone Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying 3/2
Speaker of the Heavens WCreature — Human Cleric Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery. 1/1
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