Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twinning Staff

3 · Artifact

If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Past in Flames 3RSorcery Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Liege of the Tangle 6GGCreature — Elemental Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8
Ichormoon Gauntlet 2UArtifact Planeswalkers you control have "[0]: Proliferate" and "[−12]: Take an extra turn after this one." Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.
Monomania 3BBSorcery Target player chooses a card in their hand and discards the rest.
Necromantic Summons 4BSorcery Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Kinetic Augur 3RCreature — Human Shaman Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4
Yusri, Fortune's Flame 1URLegendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3
Ardent Dustspeaker 4RCreature — Minotaur Shaman Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. 3/4
Reckoner Shakedown 2BSorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
Page 118