Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twins of Maurer Estate

4B · Creature — Vampire

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/5

Similar cards

Color identity:
NameManaTypeText
Marauding Brinefang 5UUCreature — Dinosaur Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 6/7
Joraga Bard 3GCreature — Elf Rogue Bard Ally Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. 1/4
Luminarch Ascension 1WEnchantment At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
Sproutwatch Dryad 1GGCreature — Dryad At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3
Knights of the Black Rose 3WBCreature — Human Knight When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4
Zoological Study 2GSorcery — Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Putrid Warrior WBCreature — Zombie Soldier Warrior Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2
Sentinel Spider 3GGCreature — Spider Vigilance, reach 4/4
Skysnare Spider 4GGCreature — Spider Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.) 6/6
Blessed Defiance WInstant Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
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