M:tG card similarity search
5B · Creature — Zombie Mutant
{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/3
Name | Mana | Type | Text |
---|---|---|---|
Phyrexian Reaper | 4B | Creature — Phyrexian Zombie | Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated. 3/3 |
Pillage | 1RR | Sorcery | Destroy target artifact or land. It can't be regenerated. |
Hobbling Zombie | 2B | Creature — Zombie | Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2 |
Kirtar's Wrath | 4WW | Sorcery | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Breaking Point | 1RR | Sorcery | Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. |
Chaos Orb | 2 | Artifact | {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. |
Razortooth Rats | 2B | Creature — Rat | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Josu Vess, Lich Knight | 2BB | Legendary Creature — Zombie Knight | Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. 4/5 |
Moor Fiend | 3B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |