M:tG card similarity search
5B · Creature — Zombie Mutant
{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/3
Name | Mana | Type | Text |
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Divinity of Pride | W/BW/BW/BW/BW/B | Creature — Spirit Avatar | Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4 |
Shrieking Specter | 5B | Creature — Specter | Flying Whenever Shrieking Specter attacks, defending player discards a card. 2/2 |
Centaur Battlemaster | 3GG | Creature — Centaur Warrior | Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3 |
Hag of Noxious Nightmares | 2B | Creature — Hag Warlock | Warlocks you control have menace. 2/2 |
Giant Turtle | 1GG | Creature — Turtle | Giant Turtle can't attack if it attacked during your last turn. 2/4 |
Suspicious Detonation | 4R | Sorcery | This spell costs {3} less to cast if you've sacrificed an artifact this turn. This spell can't be countered. (This includes by the ward ability.) Suspicious Detonation deals 4 damage to target creature. |
Dart Throw | Artifact — Attraction | Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize! Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction. | |
Frightshroud Courier | 2B | Creature — Zombie | You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Jadelight Ranger | 1GG | Creature — Merfolk Scout Ranger | When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1 |
Raffine's Informant | 1W | Creature — Human Wizard | When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1 |