Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twisted Justice

4UB · Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

Similar cards

Color identity:
NameManaTypeText
Ecstatic Awakener BCreature — Human Wizard {2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn. 1/1
Tormod's Cryptkeeper 3Artifact Creature — Golem Vigilance {T}, Sacrifice Tormod's Cryptkeeper: Exile target player's graveyard. 3/2
Murderous Redcap 2B/RB/RCreature — Goblin Assassin When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Call for Blood 4BInstant — Arcane As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Chittering Skitterling 2BCreature — Phyrexian Rat Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. 1/4
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Runed Servitor 2Artifact Creature — Construct When Runed Servitor dies, each player draws a card. 2/2
Rites of Flourishing 2GEnchantment At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.
Subira, Tulzidi Caravanner 2RLegendary Creature — Human Shaman Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3
Grab the Reins 3RInstant Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)
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