Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Two-Headed Cerberus

1RR · Creature — Dog

Double strike (This creature deals both first-strike and regular combat damage.) 1/2

Similar cards

Color identity:
NameManaTypeText
Resistance Skywarden 3RRCreature — Ogre Rebel Menace, reach 5/5
Lightfoot Rogue 1BCreature — Halfling Rogue Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20. 1—9 | Lightfoot Rogue gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. 2/1
Moria Marauder RRCreature — Goblin Warrior Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. 1/1
Argentum Masticore 5Artifact Creature — Phyrexian Masticore First strike, protection from multicolored At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card. 5/5
Rubbleback Rhino 4GCreature — Rhino Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4
Lae'zel, Illithid Thrall 3WULegendary Creature — Gith Horror Warrior Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Elspeth Resplendent 3WWLegendary Planeswalker — Elspeth [+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. [−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. [−7]: Create five 3/3 white Angel creature tokens with flying. Loyalty 5
Erdwal Illuminator 1UCreature — Spirit Flying Whenever you investigate for the first time each turn, investigate an additional time. 1/3
Page 93