Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Two-Headed Giant

2RR · Creature — Giant Warrior

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Voldaren Stinger RCreature — Vampire Warrior Voldaren Stinger has first strike as long as it's attacking. {2}{R}: Voldaren Stinger gets +2/+0 until end of turn. 1/1
Rogue Kavu 1RCreature — Kavu Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. 1/1
Graceful Cat 2WCreature — Cat Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. 2/2
Wildwood Tracker GCreature — Elf Warrior Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn. 1/1
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
Two-Handed Axe 2RArtifact — Equipment Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R}
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Viashino Grappler 2RCreature — Viashino {G}: Viashino Grappler gains trample until end of turn. 3/1
Wintermoor Commander WBCreature — Human Knight Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/*
Pardic Lancer 4RCreature — Human Barbarian Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn. 3/2
Page 46