Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Two-Headed Hunter

4R · Creature — Giant

Menace (This creature can't be blocked except by two or more creatures.) 5/4

Similar cards

Color identity:
NameManaTypeText
Armory Veteran 1RCreature — Orc Warrior As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2
Drunau Corpse Trawler 3UCreature — Zombie When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn. 1/1
Sluiceway Scorpion 2BGCreature — Scorpion Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 2/2
Nip Gwyllion W/BCreature — Hag Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Slitherhead B/GCreature — Plant Zombie Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 1/1
Squirming Mass 1BCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 1/1
Mardu Strike Leader 2BCreature — Human Warrior Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2
Lord of the Accursed 2BCreature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3
Feral Abomination 5BCreature — Thrull Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 5/5
A-Hobbling Zombie 1BCreature — Zombie Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2
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