Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Two-Headed Hunter

4R · Creature — Giant

Menace (This creature can't be blocked except by two or more creatures.) 5/4

Similar cards

Color identity:
NameManaTypeText
Mist Leopard 3GCreature — Cat Shroud (This creature can't be the target of spells or abilities.) 3/2
Markov Baron 2BCreature — Vampire Noble Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2
Shakedown Heavy 2BCreature — Ogre Warrior Menace Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat. 6/4
Hour of Promise 4GSorcery Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Thunderous Orator 1WCreature — Kor Wizard Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2
Pheres-Band Tromper 3GCreature — Centaur Warrior Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it. 3/3
Derelor 3BCreature — Thrull Black spells you cast cost {B} more to cast. 4/4
Branchblight Stalker 1GCreature — Phyrexian Elf Scout Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) 3/1
Plague Belcher 2BCreature — Zombie Beast Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. 5/4
Ruric Thar, the Unbowed 4RGLegendary Creature — Ogre Warrior Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6
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