M:tG card similarity search
3B · Creature — Zombie
Menace (This creature can't be blocked except by two or more creatures.) 4/2
Name | Mana | Type | Text |
---|---|---|---|
Graywater's Fixer | 2BR | Creature — Lizard Mercenary | Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4 |
Stinging Cave Crawler | 2B | Creature — Insect Horror | Deathtouch Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. 1/3 |
Stone Haven Pilgrim | 1W | Creature — Kor Cleric | Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn. 2/2 |
Unbreakable Formation | 2W | Instant | Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
Bloodrage Brawler | 1R | Creature — Minotaur Warrior | When Bloodrage Brawler enters the battlefield, discard a card. 4/3 |
Kessig Prowler | G | Creature — Werewolf Horror | {4}{G}: Transform Kessig Prowler. 2/1 |
Murk Dwellers | 3B | Creature — Zombie | Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2 |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
Offspring's Revenge | 2RWB | Enchantment | At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. |
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |