M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Deploy | 2WU | Instant | Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
Sokenzan, Crucible of Defiance | Legendary Land | {T}: Add {R}. Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. | |
The Conundrum of Bowls | 2UU | Enchantment — Saga | (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Seek a card with mana value less than the number of cards in your hand. II — Seek a card with mana value greater than the number of cards in your hand. III — Count the number of cards in your hand. You may cast a spell with mana value equal to that number from your hand without paying its mana cost. |
Mines of Moria | Legendary Land | Mines of Moria enters the battlefield tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens. | |
Kraul Swarm | 4B | Creature — Insect Warrior | Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1 |
Stormfist Crusader | BR | Creature — Human Knight | Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2 |
Drawn from Dreams | 2UU | Sorcery | Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. |
Sway of Illusion | 1U | Instant | Any number of target creatures become the color of your choice until end of turn. Draw a card. |
Lu Xun, Scholar General | 2UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card. 1/3 |
Nephalia | Plane — Innistrad | At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand. Whenever chaos ensues, return target card from your graveyard to your hand. |