Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Typhoid Rats

B · Creature — Rat

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1

Similar cards

Color identity:
NameManaTypeText
Rootborn Defenses 2WInstant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Shadowheart, Cleric of Trickery 1UBLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player. Whenever you lose life during your turn, draw a card. 4/4
Blistergrub 2BCreature — Phyrexian Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. 2/2
Kaervek, the Punisher 1BBLegendary Creature — Human Warlock Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.) 3/3
Gitaxian Mindstinger Creature — Phyrexian Rogue Deathtouch Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card. 3/3
Villainous Ogre 2BCreature — Ogre Warrior Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." 3/2
Swift Warden 1GGCreature — Merfolk Warrior Flash When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 3/3
Elderfang Ritualist 2BCreature — Elf Cleric When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. 3/1
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
Woodlurker Mimic 1B/GCreature — Shapeshifter Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1
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