Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Typhoon

2G · Sorcery

Typhoon deals damage to each opponent equal to the number of Islands that player controls.

Similar cards

Color identity:
NameManaTypeText
Kaervek's Hex 3BSorcery Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Legolas, Master Archer 1GGLegendary Creature — Elf Archer Reach Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas. Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature. 1/4
Flux 2USorcery Each player discards any number of cards, then draws that many cards. Draw a card.
Spitfire Bastion Legendary Land (Transforms from Vance's Blasting Cannons.) {T}: Add {R}. {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Falkenrath Forebear 2BCreature — Vampire Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. 3/1
Subterranean Spirit 3RRCreature — Elemental Spirit Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3
Nimbus Champion 5UCreature — Avatar Warrior Flying Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. 4/4
Galvanize 1RInstant Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead.
Dominating Vampire 1RRCreature — Vampire When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3
Page 237