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17 May 2024: Card library updated.

Tyranid Invasion

3G · Sorcery

Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.

Similar cards

Color identity:
NameManaTypeText
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Illustrious Historian 1RCreature — Human Shaman {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. 2/1
Aquatic Incursion 3UEnchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
Promise of Bunrei 2WEnchantment When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
Six-y Beast 3RCreature — Beast As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. 0/0
Khalni Hydra GGGGGGGGCreature — Hydra This spell costs {G} less to cast for each green creature you control. Trample 8/8
Mob Mentality REnchantment — Aura Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Landslide RSorcery Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
Consign to Dust 2GInstant Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.
Deathmark BSorcery Destroy target green or white creature.
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