M:tG card similarity search
· Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Name | Mana | Type | Text |
---|---|---|---|
Hunger of the Howlpack | G | Instant | Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn. |
Cathedral Acolyte | 1G | Creature — Human Cleric | Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2 |
Fungal Bloom | GG | Enchantment | {G}{G}: Put a spore counter on target Fungus. |
Crime Novelist | 2R | Creature — Goblin Bard | Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. 1/3 |
Oran-Rief Ooze | 2G | Creature — Ooze | When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. 2/2 |
Timberland Guide | 1G | Creature — Human Scout | When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Besieged Viking Village | Plane — Earth | All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.) Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn. | |
The Cheetah Planet | Plane — Outside Mutter's Spiral | When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types. Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.) | |
Long List of the Ents | G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it. |
Simic Ascendancy | GU | Enchantment | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. |