Card Codex

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17 May 2024: Card library updated.

Tyvar's Stand

XG · Instant

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Similar cards

Color identity:
NameManaTypeText
Timberpack Wolf 1GCreature — Wolf Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2
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Brass Squire 3Artifact Creature — Myr {T}: Attach target Equipment you control to target creature you control. 1/3
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Boros Challenger RWCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. 2/3
Flamespeaker Adept 2RCreature — Human Shaman Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3
Malamet Battle Glyph GSorcery Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Igneous Golem 5Artifact Creature — Golem {2}: Igneous Golem gains trample until end of turn. 3/4
Malachite Golem 6Artifact Creature — Golem {1}{G}: Malachite Golem gains trample until end of turn. 5/3
Chance for Glory 1RWInstant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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