Card Codex

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17 May 2024: Card library updated.

Tyvar's Stand

XG · Instant

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Similar cards

Color identity:
NameManaTypeText
Caldera Kavu 2RCreature — Kavu {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2
Aven Brigadier 3WWWCreature — Bird Soldier Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5
Pirate's Cutlass 3Artifact — Equipment When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Tilonalli's Knight 1RCreature — Human Knight Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn. 2/2
Might Weaver 1GCreature — Human Wizard {2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/1
Blood Bairn 2BCreature — Vampire Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2
Firemantle Mage 2RCreature — Human Shaman Ally Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/2
Knight of the Skyward Eye 1WCreature — Human Knight {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. 2/2
Howling Moon 2GEnchantment At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
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