M:tG card similarity search
XG · Instant
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Name | Mana | Type | Text |
---|---|---|---|
Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Ghitu War Cry | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
Giant Growth | G | Instant | Target creature gets +3/+3 until end of turn. |
Howling Fury | 2B | Sorcery | Target creature gets +4/+0 until end of turn. |
Infuriate | R | Instant | Target creature gets +3/+2 until end of turn. |