M:tG card similarity search
2BG · Legendary Creature — Elf Warrior
Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Name | Mana | Type | Text |
---|---|---|---|
Drain Power | UU | Sorcery | Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. |
Touch of the Horned God | Sorcery | Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn. | |
Minthara of the Absolute | 2WB | Legendary Creature — Elf Cleric | Starting intensity 0 Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity. Whenever one or more permanents you control leave the battlefield, cards you own named Minthara of the Absolute intensify by 1. This ability triggers only once each turn. 2/4 |
Trollbred Guardian | 4G | Creature — Troll Frog Warrior | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5 |
Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Muraganda Petroglyphs | 3G | Enchantment | Creatures with no abilities get +2/+2. |
Insidious Roots | BG | Enchantment | Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control. |
Gleam of Battle | 4RW | Enchantment | Whenever a creature you control attacks, put a +1/+1 counter on it. |
Selfless Samurai | 1W | Creature — Fox Samurai | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
Lightshield Array | Enchantment | At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. |