Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ugin's Insight

3UU · Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

Similar cards

Color identity:
NameManaTypeText
Aether Vial 1Artifact At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Scheming Fence WUCreature — Human Citizen As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3
Chain of Vapor UInstant Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Brood Birthing 1RSorcery If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." Otherwise, create one of those tokens.
Panacea 4Artifact {X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Sulam Djinn 5GCreature — Djinn Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Nightmare's Thirst BInstant You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Millikin 2Artifact Creature — Construct {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1
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