M:tG card similarity search
1G · Creature — Werewolf Horror
Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Cathodion | 3 | Artifact Creature — Construct | When Cathodion dies, add {C}{C}{C}. 3/3 |
Su-Chi | 4 | Artifact Creature — Construct | When Su-Chi dies, add {C}{C}{C}{C}. 4/4 |
Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |
Crystal Grotto | Land | When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
Obsidian Obelisk | 2 | Artifact | Obsidian Obelisk enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. |
Tolarian Academy | Legendary Land | {T}: Add {U} for each artifact you control. | |
Tin Street Gossip | 2RG | Creature — Viashino Advisor | Vigilance {T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up. 4/4 |
Gyre Engineer | 1GU | Creature — Vedalken Wizard | {T}: Add {G}{U}. 1/1 |
Moonlit Ambusher | Creature — Werewolf | Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 | |
Tavern Smasher | Creature — Werewolf | Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |