Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ulvenwald Captive

1G · Creature — Werewolf Horror

Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2

Similar cards

Color identity:
NameManaTypeText
Sylvan Basilisk 3GGCreature — Basilisk Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. 2/4
Arcades, the Strategist 1GWULegendary Creature — Elder Dragon Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5
Charging Griffin 3WCreature — Griffin Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2
Demolition Field Land {T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Meteor Golem 7Artifact Creature — Golem When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3
Etherwrought Page 1WUBArtifact At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life.
Zhulodok, Void Gorger 5CLegendary Creature — Eldrazi Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/4
Svyelunite Priest 1UCreature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1
Rooting Kavu 2GGCreature — Kavu When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. 4/3
Rust Scarab 4GCreature — Insect Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5
Page 411