M:tG card similarity search
4GG · Creature — Hydra
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. */*
Name | Mana | Type | Text |
---|---|---|---|
Raffine's Tower | Land — Plains Island Swamp | ({T}: Add {W}, {U}, or {B}.) Raffine's Tower enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Raugrin Triome | Land — Island Mountain Plains | ({T}: Add {U}, {R}, or {W}.) Raugrin Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Savai Triome | Land — Mountain Plains Swamp | ({T}: Add {R}, {W}, or {B}.) Savai Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Scattered Groves | Land — Forest Plains | ({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Sheltered Thicket | Land — Mountain Forest | ({T}: Add {R} or {G}.) Sheltered Thicket enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.) | |
Spara's Headquarters | Land — Forest Plains Island | ({T}: Add {G}, {W}, or {U}.) Spara's Headquarters enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Xander's Lounge | Land — Island Swamp Mountain | ({T}: Add {U}, {B}, or {R}.) Xander's Lounge enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Zagoth Triome | Land — Swamp Forest Island | ({T}: Add {B}, {G}, or {U}.) Zagoth Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Ziatora's Proving Ground | Land — Swamp Mountain Forest | ({T}: Add {B}, {R}, or {G}.) Ziatora's Proving Ground enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.) | |
Magus of the Balance | 1W | Creature — Human Wizard | {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2 |