Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ulvenwald Observer

4GG · Creature — Treefolk

Whenever a creature you control with toughness 4 or greater dies, draw a card. 6/6

Similar cards

Color identity:
NameManaTypeText
Rending Vines 1GGInstant — Arcane Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.
Overseer of the Damned 5BBCreature — Demon Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token. 5/5
Shimmer Dragon 4UUCreature — Dragon Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. 5/6
Multi-Headed Creature — Hydra At the beginning of each end step, if you rolled a die this turn, Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +4/+4
Gang of Devils 5RCreature — Devil When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets. 3/3
Gorbag of Minas Morgul 1BLegendary Creature — Orc Soldier Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one — • Draw a card. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/2
Primeval Bounty 5GEnchantment Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land enters the battlefield under your control, you gain 3 life.
Leyline Tyrant 2RRCreature — Dragon Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. 4/4
Avaricious Dragon 2RRCreature — Dragon Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. 4/4
War-Name Aspirant 1RCreature — Human Warrior Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1
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