Card Codex

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17 May 2024: Card library updated.

Ulvenwald Observer

4GG · Creature — Treefolk

Whenever a creature you control with toughness 4 or greater dies, draw a card. 6/6

Similar cards

Color identity:
NameManaTypeText
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Serum Powder 3Artifact {T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
Blighted Steppe Land {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Battle Cry 2WInstant Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Vengeful Ancestor 2RRCreature — Spirit Dragon Flying Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. 3/4
Stensia Banquet 2RSorcery Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card.
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Wistful Thinking 2USorcery Target player draws two cards, then discards four cards.
Nafs Asp GCreature — Snake Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. 1/1
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