Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Umara Entangler

1U · Creature — Merfolk Rogue Ally

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Sorceress Queen 1BBCreature — Human Wizard {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. 1/1
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Soldevi Machinist 1UCreature — Human Wizard Artificer {T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts. 1/1
Orcish Healer RRCreature — Orc Cleric {R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. 1/1
Subterranean Scout 1RCreature — Goblin Scout When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. 2/1
Gods' Hall Guardian 5WCreature — Cat Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6
Gisa, the Hellraiser 3BBLegendary Creature — Human Warlock Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 4/4
Village Survivors 4GCreature — Human Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5
Grim Guardian 2BEnchantment Creature — Zombie Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4
Moonblade Shinobi 3UCreature — Human Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. 3/2
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