M:tG card similarity search
1UR · Creature — Merfolk Wizard
Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
Name | Mana | Type | Text |
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Cloud Key | 3 | Artifact | As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast. |
Magmatic Channeler | 1R | Creature — Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3 |
Sunscape Master | 2WW | Creature — Human Wizard | {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. 2/2 |
Keeper of the Sacred Word | 2G | Creature — Human Druid | As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3 |
Spellheart Chimera | 1UR | Creature — Chimera | Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. */3 |
Coordinated Charge | 4W | Instant | Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Double Down | 3U | Enchantment | Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) |
Dualcaster Mage | 1RR | Creature — Human Wizard | Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. 2/2 |
Wee Champion | R | Creature — Minotaur Child Guest | Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. 0/1 |
Earth Servant | 5R | Creature — Elemental | Earth Servant gets +0/+1 for each Mountain you control. 4/4 |