M:tG card similarity search
4U · Creature — Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. 4/3
Name | Mana | Type | Text |
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Loxodon Sergeant | 3W | Creature — Elephant Soldier | Vigilance When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. 3/3 |
Belbe's Percher | 2B | Creature — Bird | Flying Belbe's Percher can block only creatures with flying. 2/2 |
Welkin Tern | 1U | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying. 2/1 |
A-Devoted Grafkeeper | WU | Creature — Human Peasant | When Devoted Grafkeeper enters the battlefield, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2 |
Graphic Violence | 2G | Instant | All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn. |
Coalition Skyknight | 3W | Creature — Human Knight | Flying Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 2/2 |
Pit Imp | B | Creature — Imp | Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1 |
Sarkhan's Unsealing | 3R | Enchantment | Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target. Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control. |
Futurist Spellthief | 2U | Creature — Moonfolk Wizard | Flash When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/2 |
Noble Panther | 1GW | Creature — Cat | {1}: Noble Panther gains first strike until end of turn. 3/3 |