Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Umbral Mantle

3 · Artifact — Equipment

Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Similar cards

Color identity:
NameManaTypeText
Diviner's Wand 3Tribal Artifact — Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
Sisay's Ingenuity UEnchantment — Aura Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
Skygames 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Ephara's Radiance WEnchantment — Aura Enchant creature Enchanted creature has "{1}{W}, {T}: You gain 3 life."
Footfall Crater REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)
Hostile Realm 2REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature can't block this turn."
Draconic Destiny 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand.
Veteran's Armaments 2Tribal Artifact — Soldier Equipment Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}
Candlestick UArtifact — Clue Equipment Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2}
Lightning Volley 3RInstant Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target."
Page 9