Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unbridled Growth

G · Enchantment — Aura

Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Cascading Cataracts Land Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Mindlash Sliver BCreature — Sliver All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." 1/1
Titan of Eternal Fire 5RCreature — Giant Each Human creature you control has "{R}, {T}: This creature deals 1 damage to any target." 5/6
Compulsory Rest 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Opal Palace Land {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Citanul Stalwart GCreature — Elf Druid Soldier {T}, Tap an untapped artifact or creature you control: Add one mana of any color. 1/1
Gauntlet of Power 5Artifact As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Gemstone Caverns Legendary Land If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Spawning Grounds 6GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Heartseeker 4Artifact — Equipment Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Page 36