Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unburden

1BB · Sorcery

Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Sanity Gnawers 1BRCreature — Rat When Sanity Gnawers enters the battlefield, target player discards a card at random. 1/1
Bloodhusk Ritualist 2BCreature — Vampire Shaman Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. 2/2
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Lore Weaver 3UCreature — Human Wizard Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) {5}{U}{U}: Target player draws two cards. 2/2
Noggin Whack 2BBTribal Sorcery — Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Hypnotic Cloud 1BSorcery Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards a card. If this spell was kicked, that player discards three cards instead.
Mind Shatter XBBSorcery Target player discards X cards at random.
Mind Twist XBSorcery Target player discards X cards at random.
Splitting Headache 3BSorcery Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
Case of the Crimson Pulse 2REnchantment — Case When this Case enters the battlefield, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
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