Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unburden

1BB · Sorcery

Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Repopulate 1GInstant Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Undercity Plunder 1BSorcery Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Soratami Seer 4UCreature — Moonfolk Wizard Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. 2/3
Larceny 3BBEnchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Gutmorn, Pactbound Servant 2BLegendary Creature — Demon Flying, deathtouch When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/3
Alley Grifters 1BBCreature — Human Mercenary Whenever Alley Grifters becomes blocked, defending player discards a card. 2/2
Balduvian Horde 2RRCreature — Human Barbarian When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Pillaging Horde 2RRCreature — Human Barbarian When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Yes Man, Personal Securitron 2WLegendary Artifact Creature — Robot {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2
Cabal Slaver 2BCreature — Human Cleric Whenever a Goblin deals combat damage to a player, that player discards a card. 2/1
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