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17 May 2024: Card library updated.

Uncivil Unrest

4R · Enchantment

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

Similar cards

Color identity:
NameManaTypeText
Outmuscle 3GSorcery Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Rakish Heir 2RCreature — Vampire Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2
Squad Captain 4WCreature — Human Soldier Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2
Munda's Vanguard 4WCreature — Kor Knight Ally Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. 3/3
Electrickery RInstant Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mizzium Mortars 1RSorcery Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Contractual Safeguard 2WInstant Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Shapers of Nature 1GUCreature — Merfolk Shaman {3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3
Kalonian Hydra 3GGCreature — Hydra Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. 0/0
Meglonoth 3RGWCreature — Beast Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6
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