Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unclaimed Territory

· Land

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Similar cards

Color identity:
NameManaTypeText
Aminatou's Augury 6UUSorcery Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Mistform Wall 2UCreature — Illusion Wall Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. 1/4
All Suns' Dawn 4GSorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Dream Coat UEnchantment — Aura Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Lazotep Convert Creature — Zombie You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types. 4/4
Kami of Transmutation 1WCreature — Spirit When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. 2/2
Satoru, the Infiltrator UBLegendary Creature — Human Ninja Rogue Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3
Elder Brain 5BBCreature — Horror Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6
Adarkar Wastes Land {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Battlefield Forge Land {T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
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