M:tG card similarity search
2W · Sorcery
Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Gravitational Shift | 3UU | Enchantment | Creatures with flying get +2/+0. Creatures without flying get -2/-0. | 
| Renegade Freighter | 3 | Artifact — Vehicle | Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 | 
| Drownyard Temple | Land | {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | |
| Compelled Duel | 1G | Sorcery | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. | 
| Emergent Growth | 3G | Sorcery | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. | 
| Galadhrim Bow | 2G | Artifact — Equipment | Flash When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | 
| Gallantry | 1W | Instant | Target blocking creature gets +4/+4 until end of turn. Draw a card. | 
| Traveling Minister | W | Creature — Human Cleric | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1 | 
| Mirko, Obsessive Theorist | 1UB | Legendary Creature — Vampire Detective | Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) 1/3 | 
| Kithkin Daggerdare | 1G | Creature — Kithkin Soldier | {G}, {T}: Target attacking creature gets +2/+2 until end of turn. 1/1 |