M:tG card similarity search
1UU · Legendary Artifact Creature — Phyrexian Vedalken
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
Taunting Sliver | 3U | Creature — Sliver | Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/3 |
Sealock Monster | 3UU | Creature — Octopus | Sealock Monster can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types. 5/5 |
Henrika, Infernal Seer | Legendary Creature — Vampire | Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 | |
Blacksmith's Skill | W | Instant | Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. |
Tideshaper Mystic | U | Creature — Merfolk Wizard | {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1 |
Rakdos Keyrune | 3 | Artifact | {T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. |
Hunt the Hunter | G | Sorcery | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. |
Outmuscle | 3G | Sorcery | Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. |
Might of the Old Ways | 1G | Instant | Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card. |