M:tG card similarity search
BB · Creature — Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Enchantment Alteration | U | Instant | Attach target Aura attached to a creature or land to another permanent of that type. |
Harrier Strix | U | Creature — Bird | Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1 |
Wispweaver Angel | 4WW | Creature — Angel | Flying When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 4/4 |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Timbermaw Larva | 3G | Creature — Beast | Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. 2/2 |
Runic Armasaur | 1GG | Creature — Dinosaur | Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5 |
Sword of the Realms | 1W | Legendary Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W} |
Selfless Samurai | 1W | Creature — Fox Samurai | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
Chemister's Insight | 3U | Instant | Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Opportunity | 4UU | Instant | Target player draws four cards. |