M:tG card similarity search
4W · Enchantment
When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Name | Mana | Type | Text |
---|---|---|---|
Elemental Eruption | 4RR | Sorcery | Create a 4/4 red Dragon Elemental creature token with flying and prowess. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Coveted Peacock | 3UU | Creature — Bird | Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/4 |
Yuan Shao's Infantry | 3R | Creature — Human Soldier | Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat. 2/2 |
Nemesis Trap | 4BB | Instant — Trap | If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step. |
Palace Sentinels | 3W | Creature — Human Soldier | When Palace Sentinels enters the battlefield, you become the monarch. 2/4 |
Soaring Thought-Thief | UB | Creature — Human Rogue | Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. 1/3 |
Old Guard | 1W | Artifact Creature — Cyborg Soldier | {W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) 2/1 |
Gilded Pinions | 2 | Artifact — Equipment | When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Phyrexian Pegasus | 2W | Creature — Phyrexian Pegasus | Flying Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn. 2/2 |
Goro-Goro, Disciple of Ryusei | 1R | Legendary Creature — Goblin Samurai | {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) 2/2 |