Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Undercity Shade

4B · Creature — Shade

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Captain Vargus Wrath URLegendary Creature — Orc Pirate Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. 1/1
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
Manaplasm 2GCreature — Ooze Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value. 1/1
Thistledown Duo 2W/UCreature — Kithkin Soldier Wizard Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. 2/2
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Oran-Rief Invoker 1GCreature — Human Shaman {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. 2/2
Sentry Oak 4WCreature — Treefolk Warrior Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 3/5
Firehoof Cavalry WCreature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1
Razorclaw Bear 2GGCreature — Bear Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. 3/3
Page 98