Card Codex

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17 May 2024: Card library updated.

Undercity Uprising

2BG · Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Ritual of Hope 1WInstant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Profit 1WInstant Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Syr Armont, the Redeemer 3GWLegendary Creature — Human Knight When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4
Éowyn, Fearless Knight 2RWLegendary Creature — Human Knight Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4
Banners Raised RInstant Creatures you control get +1/+0 until end of turn.
Bar the Door 2WInstant Creatures you control get +0/+4 until end of turn.
Burn Bright 2RInstant Creatures you control get +2/+0 until end of turn.
Charge WInstant Creatures you control get +1/+1 until end of turn.
Chorus of Woe BSorcery Creatures you control get +1/+0 until end of turn.
Desperate Charge 2BSorcery Creatures you control get +2/+0 until end of turn.
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