M:tG card similarity search
2U/B · Creature — Human Rogue
Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Plot Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. |
Aether Tunnel | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and can't be blocked. |
Tricks of the Trade | 3U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked. |
Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
Nimrodel Watcher | 1U | Creature — Elf Scout | Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 |
Swamp Mosquito | 1B | Creature — Insect | Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 0/1 |
Shield Mare | 1WW | Creature — Horse | Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3 |
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Wirecat | 4 | Artifact Creature — Cat | Wirecat can't attack or block if an enchantment is on the battlefield. 4/3 |
Detective of the Month | 2U | Creature — Human Detective | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3 |