M:tG card similarity search
4BB · Creature — Beholder
Underdark Beholder enters the battlefield with ten eyestalk counters on it. If Underdark Beholder would be dealt damage, remove that many eyestalk counters from it instead. If you can't, sacrifice it. Whenever Underdark Beholder attacks, reveal cards from the top of your library until you reveal an instant, sorcery, or enchantment card with converted mana cost less than the number of eyestalk counters on Underdark Beholder. You may cast it without paying its mana cost. Shuffle your library. 6/6
Name | Mana | Type | Text |
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Omen Machine | 6 | Artifact | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |
Avenging Druid | 2G | Creature — Human Druid | Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. 1/3 |
Consulate Surveillance | 3W | Enchantment | When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
Marshland Bloodcaster | 4B | Creature — Vampire Warlock | Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value. 3/5 |
Prism Array | 4U | Enchantment | Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Djeru and Hazoret | 2RRW | Legendary Creature — Human God | As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. 5/4 |
Night Dealings | 2BB | Enchantment | Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle. |
Hierophant Bio-Titan | 10GG | Creature — Tyranid | Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. 12/12 |
Hermit Druid | 1G | Creature — Human Druid | {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1/1 |
Iceberg | XUU | Enchantment | Iceberg enters the battlefield with X ice counters on it. {3}: Put an ice counter on Iceberg. Remove an ice counter from Iceberg: Add {C}. |