Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Undermine

UUB · Instant

Counter target spell. Its controller loses 3 life.

Similar cards

Color identity:
NameManaTypeText
Peace of Mind 1WEnchantment {W}, Discard a card: You gain 3 life.
Magical Hacker 1UCreature — Human Gamer {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2
Pact Weapon 3BArtifact — Equipment As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.
Radiant Epicure 4BCreature — Vampire Wizard Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. 5/5
Deprive UUInstant As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
Meddle 1UInstant If target spell has only one target and that target is a creature, change that spell's target to another creature.
Reverent Silence 3GSorcery If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.
Essence Harvest 2BSorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Cephalid Shrine 1UUEnchantment Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.
Lim-Dûl's Paladin 2BRCreature — Human Knight Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3
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