Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Underworld Connections

1BB · Enchantment — Aura

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Similar cards

Color identity:
NameManaTypeText
Retaliation 2GEnchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Alhammarret's Archive 5Legendary Artifact If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Shamanic Revelation 3GGSorcery Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Mikokoro, Center of the Sea Legendary Land {T}: Add {C}. {2}, {T}: Each player draws a card.
Vampire Spawn 2BCreature — Vampire When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Taborax, Hope's Demise 2BLegendary Creature — Demon Cleric Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2
Uro, Titan of Nature's Wrath 1GULegendary Creature — Elder Giant When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6
Devils' Playground 4RRSorcery Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
Wellwisher 1GCreature — Elf {T}: You gain 1 life for each Elf on the battlefield. 1/1
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