M:tG card similarity search
1BB · Enchantment — Aura
Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."
Name | Mana | Type | Text |
---|---|---|---|
Zimone, Quandrix Prodigy | GU | Legendary Creature — Human Wizard | {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2 |
Sound the Call | 2G | Sorcery | Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard." |
Underrealm Lich | 3BG | Creature — Zombie Elf Shaman | If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. 4/3 |
Well of Life | 4 | Artifact | At the beginning of your end step, if you control no untapped lands, you gain 2 life. |
Degavolver | 1W | Creature — Volver | Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. 1/1 |
Loxodon Restorer | 4WW | Creature — Elephant Cleric | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life. 3/4 |
Didact Echo | 4U | Creature — Spirit Cleric | When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2 |
Desecration Plague | 3G | Sorcery | Destroy target enchantment or land. |
Indulging Patrician | 1WB | Creature — Vampire Noble | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. 1/4 |
A-Cauldron Familiar | B | Creature — Cat | A-Cauldron Familiar can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1 |