Card Codex

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17 May 2024: Card library updated.

Underworld Hermit

4BB · Creature — Human Peasant

When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 3/3

Similar cards

Color identity:
NameManaTypeText
Resistance Squad 2WCreature — Human Soldier When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2
Alpine Meadow Snow Land — Mountain Plains ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.
Arctic Treeline Snow Land — Forest Plains ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.
Contaminated Aquifer Land — Island Swamp ({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped.
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Glacial Floodplain Snow Land — Plains Island ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.
Haunted Mire Land — Swamp Forest ({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.
Highland Forest Snow Land — Mountain Forest ({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.
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Idyllic Beachfront Land — Plains Island ({T}: Add {W} or {U}.) Idyllic Beachfront enters the battlefield tapped.
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