Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Undo

1UU · Sorcery

Return two target creatures to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Weatherseed Elf GCreature — Elf {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/1
Hearthcage Giant 6RRCreature — Giant Warrior When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
Pouncing Kavu 1RCreature — Kavu Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) First strike If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. 1/1
Green Sun's Zenith XGSorcery Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Freestrider Commando 2GCreature — Centaur Mercenary Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3
Notorious Sliver War Stickers {TK}{TK} — {5}: Creatures you control get +1/+1 until end of turn. {TK}{TK}{TK} — Protection from creatures with two or more creature types {TK}{TK} — 3/3 {TK}{TK}{TK}{TK}{TK} — 9/6
Benalish Lancer 2WCreature — Human Knight Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2
Primal Might XGSorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Silent Specter 4BBCreature — Specter Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4
Teachings of the Kirin 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Mill three cards. Create a 1/1 colorless Spirit creature token. II — Put a +1/+1 counter on target creature you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
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