M:tG card similarity search
1R · Sorcery
Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Emberhorn Minotaur | 3R | Creature — Minotaur Warrior | You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) 4/3 |
Erstwhile Trooper | 1BG | Creature — Zombie Soldier | Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2 |
Crimson Mage | 1R | Creature — Human Shaman | {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |
Built to Smash | R | Instant | Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
Cabal Initiate | 1B | Creature — Human Warlock | Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard. 2/1 |
Blossoming Bogbeast | 4G | Creature — Beast | Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. 3/3 |
Spirit of the Night | 6BBB | Legendary Creature — Demon Spirit | Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5 |
Picnic Ruiner | 1R | Creature — Goblin Rogue | Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn. 2/2 |
Hero of the Games | 2R | Creature — Human Soldier | Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2 |
Savage Beating | 3RR | Instant | Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.) |