M:tG card similarity search
2U · Sorcery
Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
Name | Mana | Type | Text |
---|---|---|---|
Dream-Thief's Bandana | 2 | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell. Equip {1} |
Involuntary Cooldown | 3U | Sorcery | Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
Urborg Scavengers | 2B | Creature — Spirit | Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2 |
How Is This a Par Three?! | 2UU | Enchantment | Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. |
Scissors Lizard | 4 | Artifact Creature — Lizard | Creatures named Paper Tiger can't attack or block. 4/3 |
Rock Lobster | 4 | Artifact Creature — Lobster | Creatures named Scissors Lizard can't attack or block. 4/3 |
Colossal Whale | 5UU | Creature — Whale | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.) 5/5 |
Oath of Jace | 2U | Legendary Enchantment | When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. |